Mabinogi: New Expansion Pioneers of Iria Unveiled
The 4th Generation Pioneers of Iria, the titled new Mabinogi expansion which has been confirmed to be released sometime late in February will offer all Mabinogi players new races, new skills, new magic, a exploration system, dungeons, towns, and a completely new region Iria, which is three times larger than the current continent of Ulad. In fact this sure is a big patch--G4-6 in one patch. You can consider Pioneers of Iria to be Nexon's way of giving the players Generations 4, 5 and 6 all at once if you like to focus on Generations. WarCry Network posted a "Pioneers of Iria Fact Sheet" that provides detailed information on this new expansion. New Map The second area is called Connus and this land is mostly desert. It's Longa desert is filled with sand storms. Here is where players will find Filia, the first Elf town. This town is where players who create an elf character begin in Mabinogi. Another special feature from this area would be the underground maze, or ant pit, which lies underneath Longa desert. Players will need to find their way out of this maze and can find hidden doors which can only be opened by special requirements. Players will be able to leave this dungeon by using teleport items like Wings of Goddess or Waxen Wing, but players who look around enough might find a room filled with treasure boxes featuring rare items which are can't be found anywhere else in Mabinogi. The third area is called Physis and the entire area is filled with snow and can be quite windy. The Reus River is often frozen and surrounded by valleys and mountains. Giants can stomp the ground near Reus River and break the ice to go ice fishing. This is also an area where the field bosses, Mammoth and Yeti appear, so players will need to be alert.. All of these areas are connected through Mana Tunnels. Mana Tunnels are teleporters that work during the morning. Unlike the moongates in Ulad, these tunnels will take players to any other tunnel. New Races |
Giant - Giants are gigantic, muscular and bare creatures. They are used to the cold weather of Physis, their homeland, making their choice of clothes thick and padded, though not so sophisticated. Their strength allows them to knock down some type of trees with bare fists and carry the log as a weapon. Fists are a giant's main choice for a weapon, to be used with martial arts or giants will also use blunt weapons. Giants who choose a weapon will often use heavy pole arms or even two maces at once (blunt weapon duel wielding) making their strength even more deadly to others. Giants are so strong, they can carry a human character over their shoulders. If they spot an elf or their supporters, they will break that elf's puny spine
Exploration Items and Titles
Ant Pit - This is a static maze-type dungeon which has areas only accessible to certain people who meet the requirements. This dungeon is accessible by using an L-Rod and finding a hole on the ground in the Longa Desert which players can fall in. There are valuable treasures and the raid field boss monster within this area is Ifrit.
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New Action Throwing Stone - Players can throw stone to agro monsters or object. No damage. Play Dead Action - Players can fake death and not get attacked by monsters. However, players will be unable to move. Hide - Elf Only. Elves can appear half transparent and not get noticed by monsters. Land Maker - Players can change the shape of land in certain area in order to find something buried under the ground. L-Rod - L-Rod is used to detect the hidden relics and artifacts. It'll make beeping sound as players get near to hidden things. Closer players get, it'll beep more, up to 4 times. Sketch - Players can now sketch monsters or artifacts. There are a lot of exploration quests that requires players to bring the sketch of monsters. These sketches tell players the location, so it can be a good reference if used right.
New Skill There are also going to be tons of new skills and abilities to make fighting or exploring the world more interesting. New Contents |