WOW GOLD players bring sunders, Shattering Throw.
Currently most tanks have a 'shield wall' type ability that is a flat percentage damage reduction. The third is a less powerful mitigation style ability like Ardent Defender, or Shield Block. I'm a big fan of how they have designed Protection Warriors.They provide a ton of utility, some of which is unique (improved Commanding Shout). WOW GOLD players bring sunders, Shattering Throw, and have four seperate defensive cooldowns when their T10 4-piece is factored in.While having all these abilities, Warriors are still not an easy mode class. I'm not a big fan of the Ardent Defender move. It is a mini shield wall that is activated if a Paladin's life drops too low. There's not alot of thinking involved there. When raid healing it's amazing the difference between healing a Paladin and a Warrior even though they bring comparable utility on paper. Healing a Paladin is like being on cruise control until AD goes off at which point you're like 'oh crap!' and have to actually start paying attention.I think the Warrior, with multiple tanking cooldowns as well as a wide variety of stuns, snares, and other defensive abilities is the way to go with all the tanking classes in Cataclysm.This thread on AoE tanking has been getting quite alot of attention. The concerns about AoE tanking made me think about the evolution of tanking since I used to play one pre-BC.I played a Warrior in vanilla WoW, and I've gotta say -- tanking looks pretty easy nowadays in comparison!