Wow gold players are no longer using the "hybrid penalty tax" design philosophy.
We are pleased to offer the latest information for all of you who want to keep the pace with the World of Warcraft.That's an exaggeration, but you get the point.We mean unless you are spec'd for healing or tanking, then your DPS should be"close" to another class with the same gear and skill. It helps you to understand the point better, our design used to be that the DPS of classes that didn't do anything but DPS was much higher than the DPS of classes that brought great buffs. The latter paid a "hybrid penalty tax" if you will. Therefore, if we had not made any other changes, we figured the result would be just enough classes to bring the buffs, and then stacking the rest of the raid with very high DPS classes like rouges. No offense to the Rogues, but we didn't want to see every raids with 10 Rogues. In short, wow gold players are no longer using the "hybrid penalty tax" design philosophy and we want everyone doing DPS to DPS a lot closer to each other.Different classes have different abilities, talents, gear and resources. It is probably naive to assume that we can get fire Mages and balance Druids to do the same DPS down to the second decimal place.Encounters are built differently. Your personal DPS is unlikely to be the same from boss to boss because of the specifics of that encounter. Likewise, another class may do higher DPS than you on some encounters.