Certain games caused a ripple effect
I have found myself re-subbing many old accounts just to see if I could rekindle some sort of Cheap runescape Gold, only to cancel them a few days later. Have certain games caused a ripple effect that has made studio heads worry more about quarterly revenue numbers, than the actual fun factor of their games? This week, let us take a look at how these popular design tactics could both positively and negatively affect The Old Republic.