Lord of the Rings Online : Monster Play Dev Diary
One of the most controversial systems in Lord of the Rings Online is Monster Play. Monster Play, or PvMP is the LOTRO equivalent of PvP and players have long called for better incentives to actually participate, complaining that the incentives weren't good enough which reduced the number of players engaged in PvMP. Turbine's Jared Pruett has penned a new dev blog about changes coming to monster play with Update 2.
Tutorial:
We felt the initial Monster Play experience was a bit overwhelming for new players. To alleviate this we have created a tutorial that gates all other quests. The tutorial introduces players to the basics of being a Creep and provides them with enough destiny and money to purchase and slot their first trait or corruption. It's important to note that the destiny awarded for completing the tutorial is only given for the first completion. Subsequent completions will only grant money.
We didn't want the tutorial to be a hindrance to our more experienced players, so we kept it brief, focusing on the core mechanics of Creep advancement. Players seeking additional information can now speak with their Monster Play Trainer to learn about more complex PvMP mechanics.