Introduce some more skills down the road to beef up the amount of tools non-magic players
To combine these points, some people will find that melee combat will often have some people sprinting the entire time trying to get behind their targets or to make them harder to hit. While it can be annoying sometimes to fight someone doing this, these people tend to burn themselves out faster, but the use Runescape Gold of this tactic will no doubt frustrate some players.
Dark-fall also seems to recognize back attacks, and rewards them with doing an increased amount of damage. This can make turning your back and fleeing from someone have some risk if the other person is able to hit your back, especially with arrows.
Each of the 3 combat types has skills associated with using them. When that skill reaches 25, new attacks will open up to be purchased. These new attacks initially after purchase do not seem to show a noticeable increase in damage, but after skilling them up a bit, they start to show more of a return.
Some players might be disappointed to find that there are not many "special" attacks compared other MMOs for the melee and archery types where you may be used to having a hot-bar full of different abilities.
Hopefully as the game progresses, they will introduce some more skills down the road to beef up the amount of tools non-magic players have at their disposal.